What if Nx Plugins Were More Like VSCode Extensions
Enhance, but don’t interfere! That’s the ideal! And this is how extensions work in VSCode (or Webstorm). You can use VSCode without any extension and get some basic functionality, or you can add an extension on top to enhance your experience and, ideally, increase your productivity.
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Also, make sure to check out Launch Nx Conf on Thursday, Feb 08th, where there are going to be more in-depth talks about Project Crystal as well as other exciting features around Nx and Nx Cloud.
Take, for instance, the Playwright plugin. You install it, and it’ll automatically detect the Playwright config file and enhance your workspace by providing quick run buttons alongside your tests or even a dedicated Test Explorer window.
Adding Nx to an Existing Monorepo
You can add Nx to an existing npm/yarn/pnpm monorepo quite straightforwardly. You run
npx nx@latest init
You’ll get an nx
package installed and an nx.json
allowing you to define task dependencies and caching. With that, you’re now able to run commands like nx build <your project>
or nx run-many -t build test
to run all build
and test
targets in your workspace in parallel. Nx will read and use your existing package.json
scripts. I’ve written an in-depth blog post about adopting Nx in such a scenario.
This is the most lightweight setup you can get while still getting some improvements via Nx regarding faster task running and more intelligent parallelization. But, you need to deal with the remaining of the monorepo setup.
Project Crystal
Nx always had more to offer, though, which it mainly did through its plugins. They’re optional but usually something you’d get set up when creating a new workspace with create-nx-workspace.
Nx Plugins are extremely powerful, helping you not only create and configure new monorepos, but also taking away the burden of integrating various tooling as well as providing features for enforcing consistency and helping with maintainability. These aspects are fundamental in enterprise settings, where Nx Plugins have proven to help teams successfully manage their monorepos.
However, this is a balancing act. More abstraction and automation means more support but also potentially a learning curve and giving up some low-level control. It also requires a slightly more significant upfront investment when migrating to an Nx plugin-powered monorepo.
These are things we wanted to solve, and Project Crystal is the first step in that direction.
Some of the main objectives of Project Crystal are to
- make Nx plugins more transparent
- reduce the amount of configuration required
- allow Nx plugins to be drop-in enhancements in existing npm/yarn/pnpm monorepos
- allow for a migration to an Nx plugin-powered monorepo
Project Crystal Plugins in an Nx Monorepo
Note, starting with Nx 18, Project Crystal will be active for new workspaces only. You can opt-in to use them though.
When you create a new Nx workspace using
npx create-nx-workspace myorg
..and you choose an “integrated monorepo” you’ll get the usual setup powered by Nx Plugins and all the features and benefits that come with them. Where you’ll see Project Crystal in action is when you open a project.json
file, which will most likely look like the following:
{
"name": "reactapp",
"$schema": "../../node_modules/nx/schemas/project-schema.json",
"sourceRoot": "apps/reactapp/src",
"projectType": "application",
"targets": {},
"tags": []
}
Inferred Targets
Starting with Nx 18 and Project Crystal, we don’t generate any targets anymore, but the corresponding Nx plugin instead infers them. If we open the nx.json
, you’ll see a new property, plugins
:
{
...
"plugins": [
{
"plugin": "@nx/vite/plugin",
"options": {
"buildTargetName": "build",
"previewTargetName": "preview",
"testTargetName": "test",
"serveTargetName": "serve",
"serveStaticTargetName": "serve-static"
}
},
{
"plugin": "@nx/eslint/plugin",
"options": {
"targetName": "lint"
}
},
{
"plugin": "@nx/cypress/plugin",
"options": {
"targetName": "e2e",
"componentTestingTargetName": "component-test"
}
},
...
],
...
}
Notice the options
property defining the names of the potentially inferred targets for each plugin. These targets will be generated dynamically s.t. you can still run nx build reactapp
even though there’s no build
target explicitly defined in the project.json
of your apps/reactapp
project.
This dramatically reduces the redundancy of repeatedly configuring the same tasks (e.g., Jest or Vitest tasks) throughout your various projects. Instead, with this new approach, you get the defaults, and if you need to override them, you can still define them in your project.json
file as you were accustomed to before.
Visualizing Inferred Targets
Dynamically inferred targets help with the maintainability aspect and reduce the configuration overhead overall. But how do we know which targets are available for a given project?
Option 1 is to run the following command:
npx nx show project reactapp --web
This opens your browser with the following view: Option 2 is Nx Console, which is an extension for VSCode as well as IntelliJ (Webstorm etc..). It comes with a project detail view, as shown below, as well as “Codelens” features that enhance your configuration files with context-based information and features.
More Transparency and a Single Source of Truth
We also wanted the new approach to plugins to be closer to the actual CLI tool of the framework you’re using. If you have a React + Vite project, nx build
should be as close as possible to the vite build
while still providing the enhancements around caching configuration.
And this is what happens. Behind the scenes, the plugin configures caching with inputs and outputs and task dependencies (e.g., <a name="^build"></a>
) but then mostly pipes through to the Vite CLI (in this particular case), Remix, Next CLI, etc.
Furthermore, the framework-specific config - in the example of Vite, the vite.config.ts
- is the single source of truth from which Nx infers configuration such as caching. If you change your Vite build.outDir
, Nx automatically picks that up and uses that as the caching output directory.
Enhancing existing Monorepos with Nx Plugins
As mentioned earlier, one of the key goals of Project Crystal was to improve the adoption story of Nx Plugins, which implicitly also helps with migrating to Nx plugin-based monorepos. By reducing the config footprint of an Nx plugin and by automatically inferring tasks from existing framework configs, we’ve moved in a direction where plugins have become much more of a drop-in approach.
Starting with Nx 18, if you now run nx init
on an existing npm/yarn/pnpm workspace, you’ll also get asked about installing plugins based on the setup you have in your monorepo.
You can also obviously start with no plugin at all and incrementally add them as you go and feel comfortable using the new add
command:
npx nx add @nx/vite
This is just the Beginning
We just released Project Crystal, so this is just the beginning of it. While we’ve moved many of our existing Nx plugins to adopt the new approach, there are still some more refinements to be done in the coming weeks. But we are excited about the possibilities Project Crystal enables for Nx and its adoption story going forward, making Nx plugins more approachable, transparent, and lightweight.
Learn more
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